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MGA SPEAKERS
Dan Da Rocha | Ten Hut Games
"Dan is the Founder and Game Director at Ten Hut Games. He broke into the games industry straight from University with hit indie game, Q.U.B.E., and was able to pay back its investment within 4 days of the game being on sale. Since then, he has grown a full-time game studio and after 9 years in the industry, has released several critically acclaimed and commercially successful titles such as Q.U.B.E. 1, Q.U.B.E. 2 and Hue across 10 gaming platforms.
Kish Hirani | Terra Virtua
Kish Hirani, London based, is the CTO of Terra Virtua, an entertainment-focussed digital collectibles platform across Mobile, AR and VR, with social, videogaming and creative experiences, enabled by blockchain. He started in the video games industry in 1996 as a programmer the day after graduating with a Masters from Edinburgh University, moving to technical leadership roles at notable development studios and publisher houses (Acclaim, BBC Multimedia, THQ) for the first half in the industry. He then moved over to platform-holders starting with Microsoft and soon after to Sony as their Head of Developer Services, running the PlayStation developer technology services division.
Thomas Guindeuil | UBISOFT
Thomas worked as a historian and international research project coordinator in Ethiopia. He is a specialist of the medieval and early modern Horn of Africa and now works as an “inspirational content advisor”, specialized in historical and cultural topics, within the Editorial Creative Services team at Ubisoft’s headquarters. He managed historical research and documentation on the last episode of Assassin’s Creed (Assassin’s Creed Odyssey), set in ancient Greece.
Chandana Ekanayake | Outerloop Games
Co-Founder and Studio Director at Outerloop Games, and has over twenty years experience as a video game designer and art director. Outerloop's first game Falcon Age is a sci-fi narrative action adventure about raising a baby falcon and reclaiming a cultural legacy from a force of automated colonizers.
Petter Hendriksson | Landfall Games
Has been developing games since 2012, and has since then worked and both successful and very unsuccessfull projects. He is currently working on Totally Accurate Battle Simulator handling self publishing, marketing and paper things.
Andrea Hayes | Hubblegum
Andrea is an indie video game developer and owner of “Hubblegum” based in Johannesburg, South Africa. She graduated with her honors degree from The University of The Witwatersrand in 2017, where she studied video game design. She is currently studying her Masters Degree at Wits which focuses on the representation of female characters within video games. Andrea is a co-owner of the game development company, "Hubblegum".
Ryan Morrison | IP Laywer
Ryan has made a name for himself within the legal industry as someone focused on making sure the law protects everyone, not just the financially superior. Whether it be matters of intellectual property, complex contract issues or just making sure you are comfortable as you take your company forward into the future, Ryan has handled it all. Deemed “The Video Game Attorney” by the countless developers he has helped through his free online legal Q&A’s, Ryan understands that this new and innovative industry requires a new and innovative approach to law.
Khumo Moerane | Africa Space Programme
In 2019, Khumo founded Africa Space Programme Video Games Studio and Publishing. Their first video game Kea’s World: Tselane and the Giant is a magical 2.5D platform adventure game about exploring and restoring African folklore. Kea’s World features folklore in multiple African languages, from isiZulu to Swahili, the fully narrated Tselane and the Giant Folklore, comprehension tests and a colouring book. Kea’s World has recently been released on the Google Play Store. The Africa Space Programme was also created to promote African video game development across the African continent and to help bring as many diverse African developers as possible to help grow our industry.
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